Power Types
Power Types are what grants functionality to your origins! Each power has a type, specified with a type field in the JSON. Which type a power is defines which other fields it requires and supports.
Note
Unless stated otherwise, each power type supports a condition field that can check for Entity Condition Types.
Apoli/Origins
Shappoli-specific
Action-related
- Action On Entity Collision
- Action On Shape Ability Use (Requires Woodwalkers)
- Action On Shape Change (Requires Woodwalkers)
- Action On Trinket Change (Requires Trinkets)
Modifying types
- Modify Trinket Slot (Requires Trinkets)
- Conditioned Modify Trinket Slot (Requires Trinkets)
- Modify Villager Reputation
Preventing types
- Prevent Shape Ability Use (Requires Woodwalkers)
- Prevent Shape Change (Requires Woodwalkers)
- Prevent Trinket Equip/Unequip (Requires Trinkets)
- Suppress Power